e_VegetationSpritesDistanceCustomRatioMin = 0.6/1/1/1/1 e_OcclusionCullingViewDistRatio = 1/1/1/1/1 Default is 128(MB)Ĭonsole variable group to apply settings to multiple variables Size of pool for textures streaming in MB. Screen space ambient occlusion: 0 - disabled 1 - SSAO technique with normals 2 - SSAO technique with normals and temporal accumulation 3 - Volumetric Obscurance technique with jittering 4 - Volumetric Obscurance technique with jittering and temporal accumulation HDR digital noise amount Usage: r_HDRDigitalNoise Ġ=disabled, 1=extra overhead to allow SLI(NVidia) or Crossfire(ATI), 2(default)=automatic detection (currently SLI only, means off for ATI) should be activated before rendering HDR rendering level (bloom multiplier, tweak together with threshold). Usage: r_FullscreenWindow Īdjusts the graphics card gamma correction Sets the FoV for drawing of near objects. Usage: r_DepthOfField Default is 0 (disabled). Usage: r_ColorGrading Įnables depth of field. Issues a console command from a RCON client to a RCON serverĮnables color grading. Usage: i_mouse_accel_max Default is 100.0 Set mouse max mouse delta when using acceleration. Usage: i_mouse_accel (usually a small number, 0.1 is a good one) Default is 0.0 (off) Set mouse acceleration, 0.0 means no acceleration. Max: 32Ĭache sun shadows maps over several frames 0=off, 1=on if MultiGPU is deactivatedĮnable particle/object collisions for SimpleCollision: 1 = against static objects only, 2 = dynamic also Maximum number of propagation iterations global illumination the less number of propagation iterations the shorter the bleeding. Sparse temporal caching for RSM rendering. ![]() Limits the frame rate to specified numberĮnable/disable global illumination. Screen space directional occlusion 0= Disabled 1= Enabled 2= Provides additional AO at no performance hit. 1: camera motion blur 2: camera and object motion blur 3: debug mode ![]() Usage: r_MotionBlur Default is 1 (camera motion blur on). ![]() HDR if enabled), 2=save a screenshotĮnables per object and camera motion blur. To capture one screenshot (variable is set to 0 after capturing) 0=do not take a screenshot (default), 1=save a screenshot (together with.
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